Pressing Del to delete orders didn't work Mechanic Bonus now affects Clockwork Soldiers tooĭagon now digests swallowed victims properly Independent Enchantresses have more spells to choose from Symbol shown for negative Blood Searcher bonus also Keyboard shortcut 'm' to toggle monthly ritual There are also a bunch of bug fixes and small new features that have accumulated since the last update. This fix should be enabled automatically for the relevant driver, but if it isn't start the game with the "–renderpath 1" startup option (no ""). The most important fix for this version is that Dominions should now work better with the new AMD graphics driver for Windows. Tzitzimitl range weapon was not always visible Phoenix Pyre no longer works on swallowed beings Rituals that should sometimes horror mark the caster didn't do thisįaster creation of games with very many playersįixed bug with worm mage becoming an unkillable ghost More new AMD Radeon Windows drivers should now be detected and work okįix for AI in disciple games not handling allied territories properlyįix for certain remote spells not being castable underwaterĬommunion boosts now affect penetration properlyįix for missiles sometimes hitting an incorrect bodypart The game will also work better for some users of the new AMD Radeon driver in Windows. AI players will now handle disciple games better and a bug preventing the AI players from equipping items properly has also been fixed. This update contains a bunch of bug fixes and improvements. Manifestation couldn't use negative monster numbers properly Mod error checker can be exited with Return/Esc Scrollbars can now be navigated using Home/End keysįixed bug that made the ground flicker slightly in some battlesįix for #coastcom getting an incorrect popup Performance improvement for main map screen Unholy weapon bless didn't affect enemy pretenders, fixed Iron Darts/Blizzard now have the iron tagįix for rain of stones not hitting heads as often as it shouldĬast order could be removed when changing items if gem treasury was lowĬan no longer give retreat orders to mindless commandersįixed layout when writing messages to other players affliction chance is now based on the highest of max-HP and current-HP, preventing pretenders attacking into hostile dominion from getting too many afflictions.Īrmageddon wish now leaves corpses in provincesĪffliction chance is now based on the highest of max-HP and current-HP.Īdded information about Marignon Inquisition feature in nation summaryįixed potential exploit with leadership boosting items This update consists of a bunch of bug fixes, minor tweaks as well as a few usability and performance improvements. benchmark didn't print the result correctlyįixed potential crash when shutting down Linux version Stygian Paths didn't initiate a magic phase battleĪir shield showed incorrect value when it came from more than one sourceįixed bug where AI could sometimes unequip a cursed itemįix for move getting incorrectly converted to patrol when playing against AI Magic sites in kelp forests didn't work properlyįix for magic shields staying damaged on commander Number of mountains shown in map editor statistics Info about lance restrictions now shown among item statsįix for independent mages with berserk ability rushing forward in meleeĪge numbers from decay didn't take slow aging abilities into account Supplies from magic sites didn't work properly Scoregraphs now only revealed when the last human player diesīreak Siege orders were canceled when changing magic itemsĬlaim Throne orders were canceled when changing magic items There has also been a whole bunch of other fixes, including some important AI related ones. This will prevent those eliminated early from revealing the graphs in multiplayer games. The major change in this update is that scoregraphs will now only be revealed when the last human player dies.
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